Mzansi Crazy 8
- Home
- Card Games
- Mzansi Crazy 8
Mzansi Crazy 8: Game Rules
Mzansi Crazy 8 is Southern Africa’s wild new twist on the beloved Crazy Eights card game. Bursting with local flavour, strategic surprises, and a bit of friendly chaos, it’s a fast-paced race to be the first to empty your hand! With impact cards like Jokers, 7s, 2s, and 8s holding special powers, every round feels fresh, fun, and unpredictable.
Get ready to laugh, scheme, and outplay your friends – Mzansi style.
Objective
Be the first player to get rid of all your cards by matching numbers or suits — and using special cards to flip the game in your favour! Strategise, block, skip, or stack your way to victory. The last card standing must never be a special card — or you’ll have to draw and keep playing!
Setup
- Grab a standard 52-card deck and add 2 Jokers.
- Shuffle the deck well.
- Deal 8 cards to each player. (For more than 6 players, use two decks.)
- Place the remaining cards in a draw pile, face down.
- Flip the top card to start the discard pile.
- If the first card is an impact card (8, 7, 2, Jack, or Joker), reshuffle and flip again.
How to Play
- Players take turns playing a card that matches the suit or rank (number) of the top discard.
- Can’t play? Draw one card. pass your turn.
Special Cards
- 8 (Wild Card): Play at any time to change the suit. Can also block a 2 or Joker attack! After blocking, pick a suit for the next player to follow.
- 2 (+2 Card): Next player draws 2 cards and skips their turn… unless they stack a 2 of their own!
- 7 (Skip Card): Skip the next player’s turn.
- Jack (Reverse Card): Flip the direction of play (clockwise ↔️ counterclockwise).
- Joker (Mega Attack): Next player draws 6 cards and skips their turn… unless they stack a Joker!
Important Rules
- Stacking: Special cards like 2s and Jokers can stack. Example: If you get hit with a 2, and you have a 2, you can play it to pass the punishment to the next player (now +4 cards!).
- No Ending on Impact Cards: You cannot win with an 8, 2, 7, Jack, or Joker. If it’s your last card, you must draw a card and keep playing.
- Calling Last 3 Card: (Optional house rule) When down to three cards, shout “The number of cards you hold” — if another player catches you forgetting, you must draw 2 cards.
Winning the Game
- First player to discard all their cards wins the round.
- Play a few rounds and keep score, or just enjoy each game as a standalone battle!